Mozilla - Interact beyond the screen
2 week project, 2017 •  Copenhagen Institute Of Interaction Design
Project done with Kelvyn Ornette Sol Marte, for Mozilla at Copenhagen Institute of Interaction Design.
All UI work displayed is my own.
This project is the result of a 2 week long exploration for Mozilla where the brief was to come up with concepts that make use of new capabilities in one of their upcoming products. We decided to look at ways to utilise some of the features in the new technology in order to encourage people to be more collaborative and less isolated with their smartphones.
Video Prototyping
The final concept would have been very hard to prototype, so instead a series of video prototypes was made to communicate the vision. The first iterations were simle and very quick stop-motion videos. For the next step we invited some friends for an imaginary game with green screens, and then used that as a basis for a more advanced prototype.
Low fidelity stop-motion prototypes and higher fidelity prototypes animated in After Effects.
The gaze of the snake hints at the position of the apple. Make sure to place another device quickly before it collides!
Project done with Kelvyn Ornette Sol Marte, in collaboration with Mozilla at Copenhagen Institute of Interaction Design. Teachers: Blair Johnsrude, Andreas Refsgaard
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